xisor
Servitor
A Squat Semi Humanoid
Posts: 3
|
Post by xisor on Feb 1, 2007 4:31:29 GMT
Hives start as cities, remember, then they just keep throwing buildings on top of it. Or below, in this case... Well, they can build on top, but it just sinks into the water. The earliest bits of the city would have originally been the bottom of the Hive, but as they were built on top of, the whole thing sinks into the water further, being deeper and deeper. Once bits start sinking, you're free to 'build over' them, so there'd be an inner spire tracing the 'history' of the Hiveberg through the ages in the core-spine of the berg. Well, assuming any of it survived/wasn't cannibalised by other contractors/etc. The Spires thing is more of a case of 'because we can', and something to do with our perceptions of aristocracy seeing themselves as 'above' others. It makes sense sortof...
|
|
|
Post by takaetun on Feb 1, 2007 5:30:53 GMT
The outer layers of the 'lower' hive would be probably run by the government, just to ensure that the whole thing didn't just cave in. The lower levels probably wouldn't be well cared for, after all.
|
|
pyr
Servitor
Posts: 8
|
Post by pyr on Feb 1, 2007 10:16:23 GMT
One thing my picture didn't show was that my hive was hollow. Hollow hive help tremdendously in the fact that you suddenly have a lot more space to store things/people. I do like the idea the stone core though, very nice. Especially if it was xeno-tech and the Ad Mec hadn't found out.
Also, however did that 3-d thing. What program did you use? where can i get it? how much for it? and where can i learn to do it as good as you can!
|
|
|
Post by necris on Feb 1, 2007 11:30:13 GMT
the program is 3d stuido max You can get a 30 day trial from autodesk website It costs around £3 K you can learn how to use it at staffordshire university
|
|
|
Post by inquisitorarantel on Feb 1, 2007 18:44:09 GMT
Security-wise, they'd probably have automated systems that, if a section is breached, close bulkheads to isolate it, giving some very interesting possinbilities for killing people without being implicated too much...
|
|
vendile
Enginseer
The doodler
Posts: 234
|
Post by vendile on Feb 1, 2007 19:02:53 GMT
the program is 3d stuido max You can get a 30 day trial from autodesk website It costs around £3 K you can learn how to use it at staffordshire university You then take two mintues to find and download a crack to remove the trail status. Next, learn all you need to know from online tutorials.
|
|
pyr
Servitor
Posts: 8
|
Post by pyr on Feb 2, 2007 10:50:59 GMT
More goodness: Okay lads. here my latest contrabution. It's a bit simple however its more to serve a point, not to impress (and i have a really shit scanner). i've listed every you need to know below. General Notes: -Did this roughly during class this afternoon, hope you can understand it all. -I really need a new scanner or i need to learn to draw bigger -Tried to fix a few things up in paint -This itself is a large mining burg, not a habitat. -The thing has been broken up into levels, explained below. -the hive burg is hollow. Levels: Obsevation/navigation: Basically anthing above here is used for observation (sort of like a gaurd tower), navigation and so on. This would be because it would give the greatest Line of Sight (dur!) Processing: the main surface of the burg, used for mechanical duties and preparing the liquid for storage. Water Line: The water line. The hive has a thick red line around the water line to show where the actual water line is, because i'm guessing the liquid is semi tranperent. Worker's hive: Where the workers live. Varies with each station and size of the burg. holds admisitratal staff also. Storage depth: The level at which the liquid is stored. The idea is that below this line the natural tempreture is so cold that the material can be stored for transport/storage without having to artifically cool it. Specific Notes: 1: Gaint hose. Basically these things harvest whatever the hell the people are havesting. If you look on the right hand side you'll see that the actuall burg goes down 9 or so kms. The hose goes down a similar length because i was sort of thinking that the substance they are havesting only occurs below a certain depth (hence why they don't just have boats with hoses). 2: Comand Center: One of the guys comented on how all the iceburgs seem to have massive towers. Well i just think they look cool, however the Mechanicus or whoever would use them as control centers/observation. Because from that high up you could basically see anything on the hive/ocean. 3: Funnels: No idea why i added these, must have somthing to do with the production. 4: Landing pad: A landing pad, no explination needed 5: I don't have a five 6: Lower Control/veiwing deck. the lowest point in the hive, sort of like having a veiwing platform on top of a tall building, except in reverse. also lets the crew visally check on the hose 7: Storage ports: The idea behind these is that submarines that carry this stuff to port could hook up under the water and take this stuff on. A good idea, however when i typed this i realised that it would make the subs to heavy to float 8: Viewing area: the equiviallnt of windows. 9: Submarine launch tubes: since the only pratical way of travelling underwater is subs i thought it would be a good idea to have some launch tubes somewhere.
|
|
|
Post by thenephew on Feb 2, 2007 16:21:50 GMT
It's all hollow? Then we need a really good stabilisation system really fast, otherwise this thing will tip real easy. I like this design, but I'm going to have to say something that I really don't want to. Those of you who read my complaints about everything being a cathedral will believe this hurts to say, but... It doesnt look right without a proper spire. Apart from that, I like it. It seems to have most of the important points, layed out in a way that is believably prioritised [processing less likely to drown than workers], and is nicely detailed and explained. And since I just spotted it...do you mean administrative staff?
|
|
|
Post by takaetun on Feb 2, 2007 19:57:20 GMT
For looks, we could always whomp a whopping great stereotypical hive on a really big, stretched out hive of the same nature upside down. Did we ever agree not to have it really spread out? Cos that'd sort alot of the issues out.
|
|
|
Post by bolshevik on Feb 2, 2007 20:44:47 GMT
Had a go at making one and got asked to post it here. 'tip of the ice berg' and all that I reckon the part under the water should be larger than the part not submerged in it. I took necris' idea of balnces on the side and used that, also put a chain at the bottom to anchor it.
|
|
|
Post by necris on Feb 3, 2007 0:46:15 GMT
those weren't intended to be balances as they'd not actually keep it upright, they were intended to be harbours giving an idea that it could be possible to have large ships docking at anytime
I'm having another play next week I'll put up my version two sometime during the week, I may add a whole lot of detail to this next one,
Though I'm still of a though that the whole hive should be man made, not built off something already there
|
|
|
Post by bolshevik on Feb 3, 2007 1:49:40 GMT
not built off something already there Yeh thats kinda what I've gone for. Otherwise it's almost an oil rig.
|
|
|
Post by stormturmoil on Feb 3, 2007 3:56:53 GMT
Buit on asteroid chunks brought in by the imperial Navy and scaled down from orbit?
Assuming, of course, the system has an asteroid belt, or a planet with trojan asteroids or asteroidal moons (like mars, or a gas giant), then an Imperial Navy ship could burn chunks off with lances, drag them over to the planet, drop them into the ocean at a great enough distance to avoid tsunami, and from there they could be hollowed and converted. If the rock was of the right composition, they would float, and provide a huge resource supply to build with, as well as the foundation at the same time...
|
|
pyr
Servitor
Posts: 8
|
Post by pyr on Feb 3, 2007 10:47:04 GMT
I like all that i have just read and seen.
|
|
|
Post by Doug on Feb 3, 2007 17:42:04 GMT
Similarly, I really quite like the asteroid idea...don't know what others think, but it seems quite a nice idea to me, and feasible...
|
|