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Post by Doug on Feb 4, 2007 23:09:48 GMT
I like it!
Yes....gives us the chance to introduce a demagogue like figure in the capital for the workers, secretly inciting them to rebel...one that might well crop up in games set there...
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vendile
Enginseer
The doodler
Posts: 234
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Post by vendile on Feb 4, 2007 23:57:00 GMT
or if we leave the main background just as i wrote there, then it gives the GMs/players the option if they desire to incite riots or even rebellion(in an inductrial sense rather than anti-imperial).
As a side note I think that for now we should aim to produce two campaign books for the planet once everything is finalised - one can deal with out-and-out things like riots and increased pirate activity, etc. Whilst the other can deal with subtlety and intrige in the hive-bergs, trader guilds and planetary government - perhaps using the later to bring in the alien architecture in the junlge.
Though perhaps that is getting a bit too far ahead of ourselves for now...
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Post by Doug on Feb 5, 2007 0:04:03 GMT
A ittle bit yes...if you want though, I'll open a thread in the General board to discuss structure
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vendile
Enginseer
The doodler
Posts: 234
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Post by vendile on Feb 5, 2007 0:09:58 GMT
as in structure of the campaign books? i think that would probably be best left alone for now.
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Post by thenephew on Feb 5, 2007 19:08:45 GMT
Back to the topic... If the present (as defined by where the total background stops) has rumblings among the working class of revolt, but as yet no demagogue has risen to lead them, then each individual version of the planet can move off as the user sees fit. I personally liek the idea of a fairly stealthy build up from low-key demonstrations to minor geurilla warfare. But if I change my mind, or with further thouight decide this is not my cup of tea, I would want the freedom within the accepted background to alter it into, say, a food shipment crisis leading to starvation riots in the drop of a hat.
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vendile
Enginseer
The doodler
Posts: 234
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Post by vendile on Feb 5, 2007 19:23:03 GMT
The point is that we are designing an adventurescape, the bare bones with some flesh on them - but it is entirely up to the end user how they use what we present to them. For their own campaigns they could quite easily change half the background but still have their planet as the same structure. Its not like we could stop them, or indeed would want to stop them, just be satified that we have provided inspiration that they have found usful and will enjoy using.
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Post by Doug on Feb 12, 2007 18:11:01 GMT
Any more thoughts people?
If not, this will close tomorrow
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vendile
Enginseer
The doodler
Posts: 234
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Post by vendile on Feb 12, 2007 18:55:32 GMT
I honestly can't think what stage the general consensus is at with this topic, it went so far round in cirlces... and theres still disagreement if i remember correctly
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Post by Doug on Feb 12, 2007 19:17:26 GMT
Equally, no one's psted for quite a while...how about we give it a break now, and then revive it in a while?
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mohauk
Artisan
Bringer of Fish
Posts: 75
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Post by mohauk on Feb 12, 2007 19:48:38 GMT
Sounds good to me.
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Post by Doug on Mar 6, 2007 22:10:40 GMT
Right, there's been enough of a gap...does anyone have any fresh thoughts here? Is there still the desire for some escaped slaves, or can I just close the thread now?
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vendile
Enginseer
The doodler
Posts: 234
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Post by vendile on Mar 6, 2007 23:46:06 GMT
i think we just close this and replace the idea of "escaped slaves" with "escaped convicts" from whatever penal set-up we decide on.
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Post by Doug on Mar 7, 2007 6:08:11 GMT
Fair enough - that does seem a better idea. I'll move this later tonight, unless anyone howls in protest
Moving Now
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